
UltraHaptics technology creates 3D shapes in mid-air using focused ultrasonic waves.

Potential application include computers, home appliances, and cars.

Virtual reality gaming would greatly benefit from the addition of tactile feedback.

Unlike other systems which just recognize hand gesture, haptics provide actual feedback on the user's skin.

Microsoft's Kinect for Xbox has long offered motion sensing input for gaming and multimedia controls, but it lacks the haptics factor.

Oculus VR, bought by Facebook in 2014 for $2 billion, is at the forefront of virtual reality technology.

The Oculus visor is still under development, and said to be "many months, but not years," from release.

Magic Leap, founded in 2014, had demoed impressive augmented reality technology applied to gaming.

Valve, one of the most respected videogame developers, has entered the VR arena with a visor under development by HTC.




